Pixatool export6/10/2023 Part of v "tools for making the internet fast, accessible, expressive, and green. I expanded on it a great deal - adding multiple dithering modes and greyscale options that I researched and implemented myself. Last year after announcement of Playdate I found some web code for Atkinson dithering (the standard Classic Mac approach) on GitHub by (hi, thanks again, and great to see you on here!). Anyway, I have a System 7 Virtual Machine installed with a bunch of graphics apps that I use: DeBabelizer, GraphicConverter, Photoshop 3, SuperPaint, UltraPaint, etc. There are many amazing tools for this on Classic Macintosh (1-bit b/w for a long time, and for years after colour was introduced). You can use PixaTool to get 8bit / Pixel style images or videos, optimize your PixelArt or game assets just adding some cool effects. It is available to purchase for Windows, macOS, and Linux from the Kronbits shop. Here's a sample file: 1-bit (89.2 KB) Classic Macintosh PixaTool is an app, created by Davit Masia of Kronbits, that can transform images and videos into pixel art. Strange, frustrating UI, but nice results and some good options: PixaTool by Kronbits AcornĪcorn also has a great filter system that can be stacked to get realtime preview of 1-bit conversion, but is limited in types of greyscale conversion and dithering. But they're not real-time, and awkward: (11.2 KB) PixatoolĪbandoned app. Now you can click on the image to start picking colors. Has one greyscale and a few dithering options to get you 1-bit (Image > Mode > Greyscale & Bitmap). Whilst I'd love to see greyscale/dithering options in the SDK, with graphics baked at compile-time, I do believe your graphics should be prepared as 1-bit outside of the game.Īnyway, I looked into 1-bit-conversion options in detail when Playdate was announced, here are my findings: Photoshop I believe the SDK uses a simple "threshold" greyscale conversion method, with no dithering, and supporting transparency which is good enough for prototyping/placeholders.
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